Caught Em Endless Runner Adventure

Control your shopping cart in this addictive endless runner game! Swipe left and right to navigate between lanes and collect the right items while avoiding the wrong ones. With 8 unique categories, 4 difficulty levels, and reverse mode, how long can you survive?

๐ŸŽต Emotional Audio
๐Ÿ“ณ Haptic Feedback
๐ŸŽฎ 8 Categories
Caught Em App Preview
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Amazing Features

Discover what makes Caught Em the ultimate endless runner experience

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Emotional Audio System

Experience musical sound effects with feeling and depth. Our custom audio system creates emotional connections through joyful collect sounds, gentle avoid sounds, and cinematic game over music.

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Haptic Feedback

Feel every action with comprehensive tactile responses. 7 different haptic types provide immersive feedback for collecting items, avoiding obstacles, and game interactions.

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8 Game Categories

Choose from Fruits, Animals, Smileys, People, Food, Activities, Objects, and Flags. Each category offers unique challenges and visual themes to keep gameplay fresh and exciting.

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4 Difficulty Levels

Progress through Easy, Medium, Hard, and Extreme difficulty levels. Each level increases speed and complexity, providing the perfect challenge for players of all skill levels.

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Reverse Mode

Flip the rules and collect what you normally avoid! Reverse mode adds a new layer of challenge and strategy, testing your adaptability and quick thinking.

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Score Tracking

Track your progress with persistent score storage and detailed history. Monitor your improvement across all categories and difficulty levels with comprehensive analytics.

See Caught Em in Action

Take a peek at the engaging gameplay and beautiful interface

Ready to Start Your Shopping Cart Adventure?

Join thousands of players in this exciting endless runner game. Download Caught Em today and see how high you can score across all categories and difficulty levels!

๐Ÿ“ฑ $0.99
๐ŸŽฎ No Ads
๐Ÿ”’ Privacy Focused
Download on the App Store

Available on iPhone and iPad โ€ข iOS 15.0 or later

Frequently Asked Questions

How do I play Caught Em?

Simply swipe left and right to move your shopping cart between lanes. Collect the correct items to earn points and avoid the wrong ones to stay alive. The goal is to survive as long as possible and achieve the highest score!

What are the different game categories?

Caught Em features 8 unique categories: Fruits, Animals, Smileys, People, Food, Activities, Objects, and Flags. Each category has its own set of collect and avoid items, providing varied gameplay experiences.

What is reverse mode?

Reverse mode flips the rules of the game! In this mode, you collect what you normally avoid and avoid what you normally collect. It's a fun twist that adds new challenges and requires quick thinking.

Can I customize the audio and haptic feedback?

Yes! You can enable or disable both audio and haptic feedback in the settings. The emotional audio system and haptic feedback are designed to enhance your gaming experience, but you have full control over these features.

How much does Caught Em cost?

Caught Em is available for $0.99 on the App Store. This one-time purchase includes all features with no additional in-app purchases or advertisements.

Is Caught Em suitable for all ages?

Yes! Caught Em is designed for players of all ages. The game features family-friendly content, simple controls, and adjustable difficulty levels that make it enjoyable for both children and adults.

Still have questions? We're here to help!

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Case study

Endless runner with emotional audio and haptic feedback.

Problem solved

Casual runners needed a distinctive feelโ€”cart control, collect/avoid categories, and sensory feedback.

Approach

  • SwiftUI + UIKit hybrid gameplay loop
  • Category-based collectibles with haptics
  • Audio-led emotional cues

Architecture

SwiftUIUIKitAVFoundationHaptics
Performance-sensitive game loop with rich sensory feedback.

Tech stack

SwiftUI / UIKit
Game presentation
AVFoundation
Emotional audio
Haptics
Tactile feedback

Timeline & team

  • Timeline~8 weeks
  • Team1 engineer
  • RoleGame engineering

Business impact

  • FeelAudio + haptics
  • GenreEndless runner
  • StoreApp Store

Screenshots

Caught Em
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